#include <Array2D.h>
|
| typedef ElementType | Element |
| |
| typedef std::vector< ElementType, Allocator > | Container |
| |
| typedef Container::iterator | iterator |
| |
§ Container
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
§ Element
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
§ iterator
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
§ Array2D() [1/3]
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
§ Array2D() [2/3]
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
§ Array2D() [3/3]
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
§ ~Array2D()
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
§ at() [1/2]
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
| const ElementType& cnoid::Array2D< ElementType, Allocator >::at |
( |
int |
rowIndex, |
|
|
int |
colIndex |
|
) |
| const |
|
inline |
§ at() [2/2]
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
| ElementType& cnoid::Array2D< ElementType, Allocator >::at |
( |
int |
rowIndex, |
|
|
int |
colIndex |
|
) |
| |
|
inline |
§ begin()
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
§ clear()
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
§ colSize()
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
§ column() [1/2]
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
§ column() [2/2]
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
§ empty()
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
§ end()
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
§ operator()() [1/2]
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
| const ElementType& cnoid::Array2D< ElementType, Allocator >::operator() |
( |
int |
rowIndex, |
|
|
int |
colIndex |
|
) |
| const |
|
inline |
§ operator()() [2/2]
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
| ElementType& cnoid::Array2D< ElementType, Allocator >::operator() |
( |
int |
rowIndex, |
|
|
int |
colIndex |
|
) |
| |
|
inline |
§ operator=()
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
§ operator[]() [1/2]
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
§ operator[]() [2/2]
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
§ resize()
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
| void cnoid::Array2D< ElementType, Allocator >::resize |
( |
int |
newRowSize, |
|
|
int |
newColSize |
|
) |
| |
|
inline |
§ resizeColumn()
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
| void cnoid::Array2D< ElementType, Allocator >::resizeColumn |
( |
int |
newColSize | ) |
|
|
inline |
§ resizeRow()
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
| void cnoid::Array2D< ElementType, Allocator >::resizeRow |
( |
int |
newRowSize | ) |
|
|
inline |
§ row() [1/2]
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
§ row() [2/2]
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
§ rowSize()
template<typename ElementType, typename Allocator = std::allocator<ElementType>>
The documentation for this class was generated from the following file: