#include <BoundingBox.h>
§ BoundingBox() [1/4]
| BoundingBox::BoundingBox |
( |
| ) |
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§ BoundingBox() [2/4]
§ BoundingBox() [3/4]
§ BoundingBox() [4/4]
§ boundingSphereRadius()
| double BoundingBox::boundingSphereRadius |
( |
| ) |
const |
§ center()
| Vector3 BoundingBox::center |
( |
| ) |
const |
§ clear()
| void BoundingBox::clear |
( |
| ) |
|
§ empty()
| bool cnoid::BoundingBox::empty |
( |
| ) |
const |
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inline |
§ expandBy() [1/3]
§ expandBy() [2/3]
| void BoundingBox::expandBy |
( |
double |
x, |
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|
double |
y, |
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double |
z |
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) |
| |
§ expandBy() [3/3]
| void cnoid::BoundingBox::expandBy |
( |
const Vector3 & |
v | ) |
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|
inline |
§ max()
| const Vector3& cnoid::BoundingBox::max |
( |
| ) |
const |
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inline |
§ min()
| const Vector3& cnoid::BoundingBox::min |
( |
| ) |
const |
|
inline |
§ set()
§ size()
| Vector3 BoundingBox::size |
( |
| ) |
const |
§ transform()
| void BoundingBox::transform |
( |
const Affine3 & |
T | ) |
|
The documentation for this class was generated from the following files: