#include <ColdetModelInternalModel.h>
§ NeighborTriangleSetArray
§ ColdetModelInternalModel()
| ColdetModelInternalModel::ColdetModelInternalModel |
( |
| ) |
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§ build()
| bool ColdetModelInternalModel::build |
( |
| ) |
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§ getAABBTreeDepth()
| int cnoid::ColdetModelInternalModel::getAABBTreeDepth |
( |
| ) |
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inline |
§ getmaxNumofBB()
| int cnoid::ColdetModelInternalModel::getmaxNumofBB |
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| ) |
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inline |
§ getNumofBB()
| int cnoid::ColdetModelInternalModel::getNumofBB |
( |
int |
depth | ) |
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inline |
§ ColdetModel
§ iMesh
| Opcode::MeshInterface cnoid::ColdetModelInternalModel::iMesh |
§ model
| Opcode::Model cnoid::ColdetModelInternalModel::model |
§ neighbors
§ pParams
| std::vector<float> cnoid::ColdetModelInternalModel::pParams |
§ pType
§ triangles
| std::vector<IceMaths::IndexedTriangle> cnoid::ColdetModelInternalModel::triangles |
§ vertices
| std::vector<IceMaths::Point> cnoid::ColdetModelInternalModel::vertices |
The documentation for this class was generated from the following files: