#include <CollisionDetector.h>
§ ~CollisionDetector()
| CollisionDetector::~CollisionDetector |
( |
| ) |
|
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virtual |
§ addGeometry()
| virtual int cnoid::CollisionDetector::addGeometry |
( |
SgNodePtr |
geometry | ) |
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|
pure virtual |
§ clearAllGeometryCaches()
| virtual void cnoid::CollisionDetector::clearAllGeometryCaches |
( |
| ) |
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pure virtual |
§ clearGeometries()
| virtual void cnoid::CollisionDetector::clearGeometries |
( |
| ) |
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pure virtual |
§ clearGeometryCache()
| virtual void cnoid::CollisionDetector::clearGeometryCache |
( |
SgNodePtr |
geometry | ) |
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pure virtual |
§ clone()
§ create()
§ detectCollisions()
| virtual void cnoid::CollisionDetector::detectCollisions |
( |
boost::function< void(const CollisionPair &)> |
callback | ) |
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|
pure virtual |
§ enableGeometryCache()
| virtual bool cnoid::CollisionDetector::enableGeometryCache |
( |
bool |
on | ) |
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pure virtual |
§ factoryIndex()
| int CollisionDetector::factoryIndex |
( |
const std::string & |
name | ) |
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static |
§ factoryName()
| std::string CollisionDetector::factoryName |
( |
int |
factoryIndex | ) |
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static |
§ makeReady()
| virtual bool cnoid::CollisionDetector::makeReady |
( |
| ) |
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pure virtual |
§ name()
| virtual const char* cnoid::CollisionDetector::name |
( |
| ) |
const |
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pure virtual |
§ numFactories()
| int CollisionDetector::numFactories |
( |
| ) |
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static |
§ numGeometries()
| virtual int cnoid::CollisionDetector::numGeometries |
( |
| ) |
const |
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pure virtual |
§ registerFactory()
| bool CollisionDetector::registerFactory |
( |
const std::string & |
name, |
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boost::function< CollisionDetectorPtr()> |
factory |
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) |
| |
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static |
§ setGeometryStatic()
| virtual void cnoid::CollisionDetector::setGeometryStatic |
( |
int |
geometryId, |
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bool |
isStatic = true |
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) |
| |
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pure virtual |
§ setNonInterfarenceGeometyrPair()
| virtual void cnoid::CollisionDetector::setNonInterfarenceGeometyrPair |
( |
int |
geometryId1, |
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|
int |
geometryId2 |
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) |
| |
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pure virtual |
§ updatePosition()
| virtual void cnoid::CollisionDetector::updatePosition |
( |
int |
geometryId, |
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|
const Position & |
position |
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) |
| |
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pure virtual |
The documentation for this class was generated from the following files: