#include <ConnectionSet.h>
§ ConnectionSet() [1/2]
| ConnectionSet::ConnectionSet |
( |
| ) |
|
§ ConnectionSet() [2/2]
§ ~ConnectionSet()
| ConnectionSet::~ConnectionSet |
( |
| ) |
|
Destructor. Note that the connections are not disconnected by the destructor. This design is employed to allow a use of the copy constructor and copy operator.
§ add() [1/2]
| void ConnectionSet::add |
( |
const Connection & |
connection | ) |
|
§ add() [2/2]
§ block() [1/2]
| void ConnectionSet::block |
( |
| ) |
|
§ block() [2/2]
| void ConnectionSet::block |
( |
int |
index | ) |
|
§ disconnect()
| void ConnectionSet::disconnect |
( |
| ) |
|
§ empty()
| bool cnoid::ConnectionSet::empty |
( |
| ) |
const |
|
inline |
§ numConnections()
| size_t cnoid::ConnectionSet::numConnections |
( |
| ) |
const |
|
inline |
§ operator=()
This operator disconnects existing connections.
§ unblock() [1/2]
| void ConnectionSet::unblock |
( |
| ) |
|
§ unblock() [2/2]
| void ConnectionSet::unblock |
( |
int |
index | ) |
|
The documentation for this class was generated from the following files: