It will hold the information of SgMaterial for 3D shape model.
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#include <DaeNode.h>
It will hold the information of SgMaterial for 3D shape model.
§ DaeEffect()
| cnoid::DaeEffect::DaeEffect |
( |
| ) |
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inline |
§ ambient
| double cnoid::DaeEffect::ambient |
§ diffuse
§ effectId
| std::string cnoid::DaeEffect::effectId |
§ emission
§ refImageId
| std::string cnoid::DaeEffect::refImageId |
§ shininess
| double cnoid::DaeEffect::shininess |
§ specular
§ transparency
| double cnoid::DaeEffect::transparency |
The documentation for this class was generated from the following file: