#include <ExtraBodyStateAccessor.h>
§ Value()
| cnoid::ExtraBodyStateAccessor::Value::Value |
( |
| ) |
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inline |
§ attribute()
| int cnoid::ExtraBodyStateAccessor::Value::attribute |
( |
| ) |
const |
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inline |
§ empty()
| bool cnoid::ExtraBodyStateAccessor::Value::empty |
( |
| ) |
const |
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inline |
§ getAngle()
| double cnoid::ExtraBodyStateAccessor::Value::getAngle |
( |
| ) |
const |
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inline |
§ getBool()
| bool cnoid::ExtraBodyStateAccessor::Value::getBool |
( |
| ) |
const |
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inline |
§ getDouble()
| double cnoid::ExtraBodyStateAccessor::Value::getDouble |
( |
| ) |
const |
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inline |
§ getInt()
| int cnoid::ExtraBodyStateAccessor::Value::getInt |
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| ) |
const |
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inline |
§ getString()
| const std::string& cnoid::ExtraBodyStateAccessor::Value::getString |
( |
| ) |
const |
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inline |
§ getVector3()
| Vector3 cnoid::ExtraBodyStateAccessor::Value::getVector3 |
( |
| ) |
const |
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inline |
§ getVector3f()
| const Vector3f& cnoid::ExtraBodyStateAccessor::Value::getVector3f |
( |
| ) |
const |
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inline |
§ getVectorX()
| const VectorX& cnoid::ExtraBodyStateAccessor::Value::getVectorX |
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| ) |
const |
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inline |
§ operator=() [1/3]
| Value& cnoid::ExtraBodyStateAccessor::Value::operator= |
( |
const Value & |
rhs | ) |
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inline |
§ operator=() [2/3]
template<typename T >
| Value& cnoid::ExtraBodyStateAccessor::Value::operator= |
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const T & |
rhs | ) |
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inline |
§ operator=() [3/3]
§ setAngle()
| void cnoid::ExtraBodyStateAccessor::Value::setAngle |
( |
double |
rad | ) |
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inline |
§ setAttribute()
| void cnoid::ExtraBodyStateAccessor::Value::setAttribute |
( |
int |
attribute | ) |
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inline |
§ which()
| int cnoid::ExtraBodyStateAccessor::Value::which |
( |
| ) |
const |
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inline |
The documentation for this class was generated from the following file: