#include <ForceSensor.h>
§ ForceSensor() [1/2]
| ForceSensor::ForceSensor |
( |
| ) |
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§ ForceSensor() [2/2]
| ForceSensor::ForceSensor |
( |
const ForceSensor & |
org, |
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bool |
copyStateOnly = false |
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) |
| |
§ clearState()
| void ForceSensor::clearState |
( |
| ) |
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virtual |
§ clone()
| Device * ForceSensor::clone |
( |
| ) |
const |
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virtual |
§ cloneState()
§ copyStateFrom() [1/2]
| void ForceSensor::copyStateFrom |
( |
const ForceSensor & |
other | ) |
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§ copyStateFrom() [2/2]
| void ForceSensor::copyStateFrom |
( |
const DeviceState & |
other | ) |
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virtual |
§ F() [1/2]
| const Vector6& cnoid::ForceSensor::F |
( |
| ) |
const |
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inline |
§ F() [2/2]
§ f() [1/2]
| Vector6::FixedSegmentReturnType<3>::Type cnoid::ForceSensor::f |
( |
| ) |
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inline |
§ f() [2/2]
| Vector6::ConstFixedSegmentReturnType<3>::Type cnoid::ForceSensor::f |
( |
| ) |
const |
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inline |
§ F_max() [1/2]
| const Vector6& cnoid::ForceSensor::F_max |
( |
| ) |
const |
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inline |
§ F_max() [2/2]
| Vector6& cnoid::ForceSensor::F_max |
( |
| ) |
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inline |
§ forEachActualType()
| void ForceSensor::forEachActualType |
( |
boost::function< bool(const std::type_info &type)> |
func | ) |
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virtual |
§ readState()
| const double * ForceSensor::readState |
( |
const double * |
buf | ) |
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virtual |
- Returns
- The position in the buf after reading. The value is used when the super class's readState is called by the inherited class.
Implements cnoid::DeviceState.
§ stateSize()
| int ForceSensor::stateSize |
( |
| ) |
const |
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virtual |
Size of the double-precision floating numbers for representing the state.
Implements cnoid::DeviceState.
§ tau() [1/2]
| Vector6::FixedSegmentReturnType<3>::Type cnoid::ForceSensor::tau |
( |
| ) |
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inline |
§ tau() [2/2]
| Vector6::ConstFixedSegmentReturnType<3>::Type cnoid::ForceSensor::tau |
( |
| ) |
const |
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inline |
§ typeName()
| const char * ForceSensor::typeName |
( |
| ) |
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virtual |
§ writeState()
| double * ForceSensor::writeState |
( |
double * |
out_buf | ) |
const |
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virtual |
- Returns
- The position in the buf after reading. The value is used when the super class's readState is called by the inherited class.
Implements cnoid::DeviceState.
§ EIGEN_MAKE_ALIGNED_OPERATOR_NEW
| cnoid::ForceSensor::EIGEN_MAKE_ALIGNED_OPERATOR_NEW |
The documentation for this class was generated from the following files: