#include <SceneGraph.h>
§ Path
§ Action
| Enumerator |
|---|
| NONE | |
| ADDED | |
| REMOVED | |
| BBOX_UPDATED | |
| MODIFIED | |
§ SgUpdate() [1/2]
| cnoid::SgUpdate::SgUpdate |
( |
| ) |
|
|
inline |
§ SgUpdate() [2/2]
| cnoid::SgUpdate::SgUpdate |
( |
int |
action | ) |
|
|
inline |
§ ~SgUpdate()
§ action()
| int cnoid::SgUpdate::action |
( |
| ) |
const |
|
inline |
§ clear()
| void cnoid::SgUpdate::clear |
( |
| ) |
|
|
inline |
§ isModified()
| bool cnoid::SgUpdate::isModified |
( |
| ) |
const |
|
inline |
§ path()
| const Path& cnoid::SgUpdate::path |
( |
| ) |
const |
|
inline |
§ pop()
| void cnoid::SgUpdate::pop |
( |
| ) |
|
|
inline |
§ push()
| void cnoid::SgUpdate::push |
( |
SgObject * |
node | ) |
|
|
inline |
§ setAction()
| void cnoid::SgUpdate::setAction |
( |
int |
act | ) |
|
|
inline |
The documentation for this class was generated from the following files: