VRML Material node.
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#include <VRML.h>
§ VRMLMaterial()
| VRMLMaterial::VRMLMaterial |
( |
| ) |
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§ ambientIntensity
| SFFloat cnoid::VRMLMaterial::ambientIntensity |
§ diffuseColor
| SFColor cnoid::VRMLMaterial::diffuseColor |
§ emissiveColor
| SFColor cnoid::VRMLMaterial::emissiveColor |
§ shininess
| SFFloat cnoid::VRMLMaterial::shininess |
§ specularColor
| SFColor cnoid::VRMLMaterial::specularColor |
§ transparency
| SFFloat cnoid::VRMLMaterial::transparency |
The documentation for this class was generated from the following files: