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The SoViewingMatrixElement class stores the world-to-camera transformation. More...
#include <Inventor/elements/SoViewingMatrixElement.h>
Public Member Functions | |
| virtual void | init (SoState *state) |
| FIXME: write doc. | |
Static Public Member Functions | |
| static void | initClass (void) |
| static void | set (SoState *const state, SoNode *const node, const SbMatrix &ViewingMatrix) |
| FIXME: write doc. | |
| static const SbMatrix & | get (SoState *const state) |
| FIXME: write doc. | |
Protected Member Functions | |
| virtual | ~SoViewingMatrixElement () |
| virtual void | setElt (const SbMatrix &matrix) |
| FIXME: write doc. | |
Protected Attributes | |
| SbMatrix | viewingMatrix |
The SoViewingMatrixElement class stores the world-to-camera transformation.
| SoViewingMatrixElement::~SoViewingMatrixElement | ( | void | ) | [protected, virtual] |
The destructor.
| void SoViewingMatrixElement::initClass | ( | void | ) | [static] |
This static method initializes static data for the SoViewingMatrixElement class.
Reimplemented from SoReplacedElement.
Reimplemented in SoGLViewingMatrixElement.
SoViewingMatrixElement::viewingMatrix [protected] |
FIXME: write doc.
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