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Colobot
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This is the complete list of members for Gfx::CGLDevice, including all inherited members.
| BeginScene() | Gfx::CGLDevice | virtual |
| CGLDevice(const GLDeviceConfig &config) (defined in Gfx::CGLDevice) | Gfx::CGLDevice | |
| Clear() | Gfx::CGLDevice | virtual |
| ComputeSphereVisibility(const Math::Vector ¢er, float radius) | Gfx::CGLDevice | virtual |
| ConfigChanged(const GLDeviceConfig &newConfig) (defined in Gfx::CGLDevice) | Gfx::CGLDevice | |
| Create() | Gfx::CGLDevice | virtual |
| CreateStaticBuffer(PrimitiveType primitiveType, const Vertex *vertices, int vertexCount) | Gfx::CGLDevice | virtual |
| CreateStaticBuffer(PrimitiveType primitiveType, const VertexTex2 *vertices, int vertexCount) | Gfx::CGLDevice | virtual |
| CreateStaticBuffer(PrimitiveType primitiveType, const VertexCol *vertices, int vertexCount) | Gfx::CGLDevice | virtual |
| CreateTexture(CImage *image, const TextureCreateParams ¶ms) | Gfx::CGLDevice | virtual |
| CreateTexture(ImageData *data, const TextureCreateParams ¶ms) | Gfx::CGLDevice | virtual |
| DebugHook() | Gfx::CGLDevice | virtual |
| DebugLights() | Gfx::CGLDevice | virtual |
| Destroy() | Gfx::CGLDevice | virtual |
| DestroyAllTextures() | Gfx::CGLDevice | virtual |
| DestroyStaticBuffer(unsigned int bufferId) | Gfx::CGLDevice | virtual |
| DestroyTexture(const Texture &texture) | Gfx::CGLDevice | virtual |
| DrawPrimitive(PrimitiveType type, const Vertex *vertices, int vertexCount, Color color=Color(1.0f, 1.0f, 1.0f, 1.0f)) | Gfx::CGLDevice | virtual |
| DrawPrimitive(PrimitiveType type, const VertexTex2 *vertices, int vertexCount, Color color=Color(1.0f, 1.0f, 1.0f, 1.0f)) | Gfx::CGLDevice | virtual |
| DrawPrimitive(PrimitiveType type, const VertexCol *vertices, int vertexCount) | Gfx::CGLDevice | virtual |
| DrawStaticBuffer(unsigned int bufferId) | Gfx::CGLDevice | virtual |
| EndScene() | Gfx::CGLDevice | virtual |
| GetAlphaTestFunc(CompFunc &func, float &refValue) | Gfx::CGLDevice | virtual |
| GetBlendFunc(BlendFunc &srcBlend, BlendFunc &dstBlend) | Gfx::CGLDevice | virtual |
| GetClearColor() | Gfx::CGLDevice | virtual |
| GetCullMode() | Gfx::CGLDevice | virtual |
| GetDepthBias() | Gfx::CGLDevice | virtual |
| GetDepthTestFunc() | Gfx::CGLDevice | virtual |
| GetFillMode() | Gfx::CGLDevice | virtual |
| GetFogParams(FogMode &mode, Color &color, float &start, float &end, float &density) | Gfx::CGLDevice | virtual |
| GetGlobalAmbient() | Gfx::CGLDevice | virtual |
| GetLight(int index) | Gfx::CGLDevice | virtual |
| GetLightEnabled(int index) | Gfx::CGLDevice | virtual |
| GetMaterial() | Gfx::CGLDevice | virtual |
| GetMaxLightCount() | Gfx::CGLDevice | virtual |
| GetMaxTextureStageCount() | Gfx::CGLDevice | virtual |
| GetRenderState(RenderState state) | Gfx::CGLDevice | virtual |
| GetShadeModel() | Gfx::CGLDevice | virtual |
| GetTexture(int index) | Gfx::CGLDevice | virtual |
| GetTextureEnabled(int index) | Gfx::CGLDevice | virtual |
| GetTextureStageParams(int index) | Gfx::CGLDevice | virtual |
| GetTransform(TransformType type) | Gfx::CGLDevice | virtual |
| GetUseVbo() (defined in Gfx::CGLDevice) | Gfx::CGLDevice | |
| MultiplyTransform(TransformType type, const Math::Matrix &matrix) | Gfx::CGLDevice | virtual |
| SetAlphaTestFunc(CompFunc func, float refValue) | Gfx::CGLDevice | virtual |
| SetBlendFunc(BlendFunc srcBlend, BlendFunc dstBlend) | Gfx::CGLDevice | virtual |
| SetClearColor(const Color &color) | Gfx::CGLDevice | virtual |
| SetCullMode(CullMode mode) | Gfx::CGLDevice | virtual |
| SetDepthBias(float factor) | Gfx::CGLDevice | virtual |
| SetDepthTestFunc(CompFunc func) | Gfx::CGLDevice | virtual |
| SetFillMode(FillMode mode) | Gfx::CGLDevice | virtual |
| SetFogParams(FogMode mode, const Color &color, float start, float end, float density) | Gfx::CGLDevice | virtual |
| SetGlobalAmbient(const Color &color) | Gfx::CGLDevice | virtual |
| SetLight(int index, const Light &light) | Gfx::CGLDevice | virtual |
| SetLightEnabled(int index, bool enabled) | Gfx::CGLDevice | virtual |
| SetMaterial(const Material &material) | Gfx::CGLDevice | virtual |
| SetRenderState(RenderState state, bool enabled) | Gfx::CGLDevice | virtual |
| SetShadeModel(ShadeModel model) | Gfx::CGLDevice | virtual |
| SetTexture(int index, const Texture &texture) | Gfx::CGLDevice | virtual |
| SetTexture(int index, unsigned int textureId) | Gfx::CGLDevice | virtual |
| SetTextureEnabled(int index, bool enabled) | Gfx::CGLDevice | virtual |
| SetTextureStageParams(int index, const TextureStageParams ¶ms) | Gfx::CGLDevice | virtual |
| SetTextureStageWrap(int index, Gfx::TexWrapMode wrapS, Gfx::TexWrapMode wrapT) | Gfx::CGLDevice | virtual |
| SetTransform(TransformType type, const Math::Matrix &matrix) | Gfx::CGLDevice | virtual |
| SetUseVbo(bool useVbo) (defined in Gfx::CGLDevice) | Gfx::CGLDevice | |
| UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const Vertex *vertices, int vertexCount) | Gfx::CGLDevice | virtual |
| UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexTex2 *vertices, int vertexCount) | Gfx::CGLDevice | virtual |
| UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexCol *vertices, int vertexCount) | Gfx::CGLDevice | virtual |
| ~CDevice() (defined in Gfx::CDevice) | Gfx::CDevice | inlinevirtual |
| ~CGLDevice() (defined in Gfx::CGLDevice) | Gfx::CGLDevice | virtual |
1.8.5