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Gnash
0.8.10
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#include <GL/gl.h>#include <GL/glx.h>#include <GL/glu.h>#include "Renderer.h"#include "Geometry.h"#include "CachedBitmap.h"#include <map>Go to the source code of this file.
Classes | |
| struct | gnash::renderer::opengl::oglVertex |
| class | gnash::renderer::opengl::Tesselator |
| class | gnash::renderer::opengl::WholeShape |
Namespaces | |
| namespace | gnash |
Anonymous namespace for callbacks, local functions, event handlers etc. | |
| namespace | gnash::renderer |
| namespace | gnash::renderer::opengl |
Defines | |
| #define | GLUCALLBACKTYPE void (*)() |
Typedefs | |
| typedef std::vector< const Path * > | gnash::renderer::opengl::PathRefs |
| typedef std::map< const Path *, std::vector< oglVertex > > | gnash::renderer::opengl::PathPointMap |
Functions | |
| Renderer * | gnash::renderer::opengl::create_handler (bool init) |
| #define GLUCALLBACKTYPE void (*)() |
1.7.6.1