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#include "EShaderTypes.h"#include "EMaterialTypes.h"#include "EPrimitiveTypes.h"#include "path.h"Go to the source code of this file.
Classes | |
| class | irr::video::IGPUProgrammingServices |
| Interface making it possible to create and use programs running on the GPU. More... | |
Namespaces | |
| irr | |
| Everything in the Irrlicht Engine can be found in this namespace. | |
| irr::io | |
| This namespace provides interfaces for input/output: Reading and writing files, accessing zip archives, xml files, ... | |
| irr::video | |
| The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here. | |
Enumerations | |
| enum | irr::video::E_GPU_SHADING_LANGUAGE { irr::video::EGSL_DEFAULT = 0, irr::video::EGSL_CG } |
| Enumeration for different types of shading languages. More... | |
| The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Fri Dec 20 2013 11:17:02 by Doxygen
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