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Classes | |
| class | irr::scene::IParticleEmitter |
| A particle emitter for using with particle systems. More... | |
Namespaces | |
| irr | |
| Everything in the Irrlicht Engine can be found in this namespace. | |
| irr::scene | |
| All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ... | |
Typedefs | |
| typedef IParticleEmitter | irr::scene::IParticlePointEmitter |
Enumerations | |
| enum | irr::scene::E_PARTICLE_EMITTER_TYPE { irr::scene::EPET_POINT = 0, irr::scene::EPET_ANIMATED_MESH, irr::scene::EPET_BOX, irr::scene::EPET_CYLINDER, irr::scene::EPET_MESH, irr::scene::EPET_RING, irr::scene::EPET_SPHERE, irr::scene::EPET_COUNT } |
| Types of built in particle emitters. More... | |
Variables | |
| const c8 *const | irr::scene::ParticleEmitterTypeNames [] |
| Names for built in particle emitters. More... | |
| The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Fri Dec 20 2013 11:17:02 by Doxygen
(1.8.5) |