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| Pointcloud3dProxy (PlayerClient *aPc, uint32_t aIndex=0) |
| | constructor
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| ~Pointcloud3dProxy () |
| | destructor
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uint32_t | GetCount () const |
| | return the point count
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player_pointcloud3d_element_t | GetPoint (uint32_t aIndex) const |
| | return a particular scan value
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| player_pointcloud3d_element_t | operator[] (uint32_t aIndex) const |
| | This operator provides an alternate way of access the scan data. More...
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bool | IsValid () const |
| | Returns true if we have received any data from the device.
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| bool | IsFresh () const |
| | Fresh is set to true on each new read. More...
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void | NotFresh () |
| | This states that the data in a client is currently not Fresh.
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| std::string | GetDriverName () const |
| | Returns the driver name. More...
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double | GetDataTime () const |
| | Returns the received timestamp [s].
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double | GetElapsedTime () const |
| | Returns the received timestamp [s].
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PlayerClient * | GetPlayerClient () const |
| | Returns a pointer to the Player Client.
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uint32_t | GetIndex () const |
| | Returns device index.
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uint32_t | GetInterface () const |
| | Returns device interface.
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std::string | GetInterfaceStr () const |
| | Returns device interface.
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| void | SetReplaceRule (bool aReplace, int aType=-1, int aSubtype=-1) |
| | Set a replace rule for this proxy on the server. More...
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| int | HasCapability (uint32_t aType, uint32_t aSubtype) |
| | Request capabilities of device. More...
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int | GetBoolProp (char *aProperty, bool *aValue) |
| | Request a boolean property.
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int | SetBoolProp (char *aProperty, bool aValue) |
| | Set a boolean property.
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int | GetIntProp (char *aProperty, int32_t *aValue) |
| | Request an integer property.
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int | SetIntProp (char *aProperty, int32_t aValue) |
| | Set an integer property.
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int | GetDblProp (char *aProperty, double *aValue) |
| | Request a double property.
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int | SetDblProp (char *aProperty, double aValue) |
| | Set a double property.
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int | GetStrProp (char *aProperty, char **aValue) |
| | Request a string property.
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int | SetStrProp (char *aProperty, char *aValue) |
| | Set a string property.
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template<typename T > |
| connection_t | ConnectReadSignal (T aSubscriber) |
| | Connect a signal to this proxy For more information check out Signals & multithreading.
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void | DisconnectReadSignal (connection_t aSubscriber) |
| | Disconnect a signal to this proxy.
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The Pointcloud3d proxy provides an interface to a pointcloud3d device.