Structure containing a single actuator's information. More...
#include <player_interfaces.h>
Public Attributes | |
| float | position |
| The position of the actuator in m or rad depending on the type. More... | |
| float | speed |
| The speed of the actuator in m/s or rad/s depending on the type. More... | |
| float | acceleration |
| The acceleration of the actuator in m/s^2 or rad/s^2 depending on the type. More... | |
| float | current |
| The current of the actuator in A. More... | |
| uint8_t | state |
| The current state of the actuator. More... | |
Structure containing a single actuator's information.
| float player_actarray_actuator::acceleration |
The acceleration of the actuator in m/s^2 or rad/s^2 depending on the type.
| float player_actarray_actuator::current |
The current of the actuator in A.
| float player_actarray_actuator::position |
The position of the actuator in m or rad depending on the type.
| float player_actarray_actuator::speed |
The speed of the actuator in m/s or rad/s depending on the type.
| uint8_t player_actarray_actuator::state |
The current state of the actuator.