Data: scan (PLAYER_LASER_DATA_SCAN) More...
#include <player_interfaces.h>
Public Attributes | |
| float | min_angle |
| Start and end angles for the laser scan [rad]. More... | |
| float | max_angle |
| Start and end angles for the laser scan [rad]. More... | |
| float | resolution |
| Angular resolution [rad]. More... | |
| float | max_range |
| Maximum range [m]. More... | |
| uint32_t | ranges_count |
| Number of range readings. More... | |
| float * | ranges |
| Range readings [m]. More... | |
| uint32_t | intensity_count |
| Number of intensity readings. | |
| uint8_t * | intensity |
| Intensity readings. More... | |
| uint32_t | id |
| A unique, increasing, ID for the scan. | |
Data: scan (PLAYER_LASER_DATA_SCAN)
The basic laser data packet.
| uint8_t* player_laser_data::intensity |
Intensity readings.
| float player_laser_data::max_angle |
Start and end angles for the laser scan [rad].
| float player_laser_data::max_range |
Maximum range [m].
| float player_laser_data::min_angle |
Start and end angles for the laser scan [rad].
| float* player_laser_data::ranges |
Range readings [m].
| uint32_t player_laser_data::ranges_count |
Number of range readings.
| float player_laser_data::resolution |
Angular resolution [rad].