Functions | |
| void | VQuaternionsRotation (float *q, float **rot) |
| Compute a 3x3 rotation matrix from quaternions. | |
| void | VRotationMatrix (double roll, double pitch, double yaw, double rot[3][3]) |
| Compute a 3x3 rotation matrix from roll,pitch and yaw. | |
3D rotation matrices.
| void VQuaternionsRotation | ( | float * | q, | |
| float ** | rot | |||
| ) |
Compute a 3x3 rotation matrix from quaternions.
| *q | 1x4 vector of quaternions | |
| **rot | the resulting 3x3 rotation matrix |
| void VRotationMatrix | ( | double | roll, | |
| double | pitch, | |||
| double | yaw, | |||
| double | rot[3][3] | |||
| ) |
Compute a 3x3 rotation matrix from roll,pitch and yaw.
| roll | roll parameter | |
| pitch | pitch parameter | |
| yaw | yaw parameter | |
| rot | the resulting 3x3 rotation matrix |
1.6.3